v·d·eFallout 2 overviews
CharactersPlacesCreaturesQuestsFactionsRobots & computersItemsAmmunitionArmor & clothingBooksConsumablesHolodisksWeaponsOther itemsSPECIALPrimary statisticsDerived statisticsPerksSkillsTraitsSpecial encounters
本页列出所有 特技 在 辐射2.
本页未详细描述内容。详情请参阅相关文章。
关于 特技 在其他 异尘余生 游戏, 请看 "特技".
关于 辐射2 内容概述, 请参照 "Portal:Fallout 2."
目录
1 General information
2 Regular perks
3 Special perks
4 See also
General information[]
In Fallout 2, perks are selected every 3 levels (or every 4 levels if you have the Skilled trait). For perks with multiple ranks the benefit listed should be interpreted as "per rank".
Regular perks[]
Name
Level req
Other requirements
Ranks
Benefit
Action Boy
12
AG 5
2
Additional action point available in combat
Adrenaline Rush
6
ST < 10
1
+1 to Strength when your HP drops below 50%
Awareness
3
PE 5
1
Examining a target shows hitpoints, weapon and ammunition count
Better Criticals
9
PE 6, AG 4, LK 6
1
20% bonus on the critical hit table
Bonus HtH Attacks
15
AG 6
1
Hand-to-hand attacks cost 1 AP less to perform
Bonus HtH Damage
3
ST 6, AG 6
3
+2 points of damage for hand-to-hand and melee attacks
Bonus Move
6
AG 5
2
Two extra APs per turn that can be used only for movement
Bonus Ranged Damage
6
AG 6, LK 6
2
+2 points of damage for attacks with ranged weapons
Bonus Rate of Fire
15
PE 6, IN 6, AG 7
1
Ranged weapon attacks cost 1 AP less to perform
Cautious Nature
3
PE 6
1
+3 to Perception during random encounters
Comprehension
3
IN 6
1
50% more skill points when reading books
Cult of Personality
12
CH 10
1
People will always view you favorably, no matter your reputation and their alignment
Demolition Expert
9
AG 4, Traps 75%
1
Explosives do more damage and always detonate on time
Dodger
9
AG 6
1
+5 to your Armor Class
Earlier Sequence
3
PE 6
3
+2 to attack sequence
Educated
6
IN 6
3
+2 skill points at level up
Empathy
6
PE 7, IN 5
1
Reaction levels are shown when in an indepth converstaion
Explorer
9
1
Higher chance of finding special places and people in random encounters
Faster Healing
3
EN 3
3
+2 bonus to your healing rate
Fortune Finder
6
LK 8
1
Additional money is found during random encounters
Gain (Statistic)
12
(Statistic) < 10
1 (x7)
+1 to the respective Statistic
Gambler
6
Gambling 50%
1
+20% to Gambling
Ghost
6
Sneak 60%
1
+20% to Sneak in dark conditions
Harmless
6
Steal 50%, Karma 50 or more
1
+20% to Steal
Healer
3
PE 7, IN 5, AG 6, First Aid 40%
2
4-10 more hit points healed when using First Aid or Doctor skills
Heave Ho!
6
ST less than 9
1
+2 to Strength when determing range of a thrown weapon
Here and Now
3
1
Immediately gain an extra level
HtH Evade
12
Unarmed 75%
1
+2 for each unused Action Point, plus 1/12 your Unarmed skill to Armor Class at the end of a combat turn
Kama Sutra Master
3
EN 5, AG 5
1
Some characters more likely to have sex with you
Karma Beacon
9
CH 6
1
Karma is doubled for the purposes of dialogue and reactions
Lifegiver
12
EN 4
2
Additional 4 Hit Points on level-up
Light Step
9
AG 5, LK 5
1
50% reduction in your chance of setting off a trap
Living Anatomy
12
Doctor 60%
1
+10% to Doctor and +5 damage to living creatures
Magnetic Personality
6
CH < 10
1
+1 to the number of party members who can be recruited
Master Thief
12
Lockpick 50%, Steal 50%
1
+15% to skills: Lockpick and Steal
Master Trader
9
CH 7, Barter 75%
1
25% discount when purchasing items from stores and traders
Medic
12
First Aid 40% or Doctor 40%
1
+10% to skills: First Aid and Doctor
More Criticals
6
LK 6
3
+5% chance of critical hits
Mr. Fixit
12
Science 40% or Repair 40%
1
+10% to skills: Repair and Science
Mutate!
9
1
Change one of your traits
Mysterious Stranger
9
LK 4
1
Chance you will gain a temporary ally in random encounters
Negotiator
6
Barter 50%, Speech 50%
1
+10% to skills: Speech and Barter
Night Vision
3
PE 6
1
20% reduction in darkness level
Pack Rat
6
1
Carry an addition 50 lbs. of equipment
Pathfinder
6
EN 6, Outdoorsman 40%
2
25% reduction in travel time on the world map
Pickpocket
15
AG 8, Steal 80%
1
Size and facing modifiers are ignored when stealing from someone
Presence
3
CH 6
3
+10% to initial reaction of NPCs
Pyromaniac
9
Big Guns 75%
1
+5 points of damage with fire-based weapons, more violent fire death animations
Quick Pockets
3
AG 5
1
Inventory access during combat only costs 2 AP
Quick Recovery
6
AG 5
1
Getting up after being knocked down in combat only costs 1 AP
Rad Resistance
6
EN 6, IN 4
2
+15% to Radiation Resistance
Ranger
6
EN 6
1
+15% to Outdoorsman
Salesman
6
Barter 50%
1
+15% to Barter
Scout
3
PE 7
1
Amount of viewable map increased
Sharpshooter
9
PE 7, IN 6
1
+2 to Perception when determining range modifiers
Silent Death
18
AG 10, Sneak 80%, Unarmed 80%
1
When sneaking HtH attacks from behind do double damage
Silent Running
6
AG 6, Sneak 50%
1
Able to sneak and run at the same time
Slayer
24
ST 8, AG 8, Unarmed 80%
1
All HtH attacks are critical hits
Smooth Talker
3
IN 4
1
+1 to Intelligence for the purposes of dialogue
Snakeater
6
EN 3
2
+25% to Poison Resistance
Sniper
24
PE 8, AG 8, Small Guns 80%
1
Increased chance to score a critical hit with ranged weapons
Speaker
9
Speech 50%
1
+20% to Speech
Stonewall
3
ST 6
1
Reduction in chance to be knocked down during combat
Strong Back
3
ST 6, EN 6
3
Carry an additional 50 lbs. of equipment
Survivalist
3
EN 6, IN 6, Outdoorsman 40%
1
+25% to Outdoorsman
Swift Learner
3
IN 4
3
+5% bonus whenever XP is earned
Tag!
12
1
Pick an addition Tag Skill
Thief
3
1
+10% to skills: Sneak, Lockpick, Steal and Traps
Toughness
3
EN 6, LK 6
3
+10% to damage resistance
Weapon Handling
12
ST < 7, AG 5
1
+3 to Strength for weapon calculations
Special perks[]
Name
Requirements/cost
Location(s)
Benefit
Alcohol Lowered hit points
2 Luck, Consume 100 bottles of Alcohol-Z
Vault City
-2 HP
Alcohol Lowered hit points II
1 Luck, Consume 100 bottles of Alcohol-Z
Vault City
-4 HP
Alcohol Raised hit points
9 Luck, Consume 100 bottles of Alcohol-Z
Vault City
+2 HP
Alcohol Raised hit points II
10 Luck, Consume 100 bottles of Alcohol-Z
Vault City
+4 HP
Dermal Impact Armor
Combat Armor, $5000-$7000, 2 days
Vault City, Redding, San Francisco
+5% to Damage Resistance against normal and explosion damage
Dermal Impact Assault Enhancement
Dermal Impact Armor, Combat Armor, $30000-$40000, 5 Days
Vault City, Redding, San Francisco
+10% to Damage Resistance against normal and explosion damage, -1 Charisma
Expert Excrement Expeditor
4 Intelligence
Broken Hills
+5% Speech skill
Gecko Skinning
Rescue Smiley
Toxic Caves
Ability to skin geckos for sale
Phoenix Armor Implants
Combat Armor, $8000-$10000, 3 days
Vault City, Redding, San Francisco
+5% to Damage Resistance against plasma, laser and fire weapons
Phoenix Assault Enhancement
Phoenix Armor Implants, Combat Armor, $30000-$50000, 4-6 Days
Vault City, Redding, San Francisco
+10% to Damage Resistance against plasma, laser and fire weapons, -1 Charisma
Vault City Training
75% Doctor Skill
Vault City
+5% to skills: Doctor and First Aid
Vault City Inoculations
75% Doctor Skill, Vault City Training
Vault City
+10% to poison and radiation resistance
See also[]
Fallout perks
Fallout 3 perks
Fallout Tactics perks
Fallout: Brotherhood of Steel skills
v·d·e辐射2中的特技
Level 3
Awareness · Bonus HtH Damage · Cautious Nature · Comprehension · Earlier Sequence · Faster Healing · Healer · Here and Now · Kama Sutra Master · Night Vision · Presence · Quick Pockets · Scout · Smooth Talker · Stonewall · Strong Back · Survivalist · Swift Learner · Thief · Toughness
Level 6
Adrenaline Rush · Bonus Move · Bonus Ranged Damage · Educated · Empathy · Fortune Finder · Gambler · Ghost · Harmless · Heave Ho! · Magnetic Personality · More Criticals · Negotiator · Pack Rat · Pathfinder · Quick Recovery · Rad Resistance · Ranger · Salesman · Silent Running · Snakeater
Level 9
Better Criticals · Demolition Expert · Dodger · Explorer · Karma Beacon · Light Step · Master Trader · Mutate! · Mysterious Stranger · Pyromaniac · Sharpshooter · Speaker
Level 12
Action Boy · Cult of Personality · Gain (Statistic) · HtH Evade · Lifegiver · Living Anatomy · Master Thief · Medic · Mr. Fixit · Tag! · Weapon Handling
Level 15
Bonus HtH Attacks · Bonus Rate of Fire · Pickpocket
Level 18
Silent Death
Level 24
Slayer · Sniper
其他
Alcohol Lowered hit points · Alcohol Lowered hit points II · Alcohol Raised hit points · Alcohol Raised hit points II · Dermal Impact Armor · Dermal Impact Assault Enhancement · Expert Excrement Expeditor · Gecko Skinning · Phoenix Armor Implants · Phoenix Assault Enhancement · Vault City Inoculations · Vault City Training